> I loved The Witness, so really it's exactly what I asked for
General problem in criticism/critique: we are different audiences. Different people want genuinely incompatible things. I wouldn't put that length of time into a puzzle game .. but I have into factorio, which is just a different kind of puzzle. Some people like extremely long RPGs. A lot of people play extremely short games, especially the kind of mobile games which give you about 30 seconds between adverts.
Can be hard to get people (critics and punters alike) to separate "this is not for me" from "this is bad".