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skhr0680 • today at 2:35 PM • 1 reply • view on HN

It just feels wrong historically. When HL came out, people were very enthusiastic about texture filtering and the game was clearly designed with hardware rendering in mind.


Replies

gvfsa • today at 2:48 PM

Considering how many things are broken when you play in d3d or OpenGL mode I’m not so sure. :P