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johnnyanmac • today at 5:48 AM • 0 replies • view on HN

AI or not: the main idea here is that future developed games under such policy would already be built to go offline/p2p at a moment's notice. It's relatively easy to make the switch if you build for it (or if your engine has tools to support it).

>A developer going bankrupt isn't going to be able to do too much.

Banktupcy at this scale simply means ownership of the IP and game changes to someone else. So they'd be on the hook if they want to operate in any jurisdiction with such a law.