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mosura • today at 4:01 PM • 1 reply • view on HN

Given the comparable performance of OpenGL and Metal on the same hardware I was under the impression that is how Apple had been implementing OpenGL for quite a while.


Replies

my123 • today at 4:03 PM

OpenGL on Apple GPUs is implemented on top of Metal with some private extensions to be closer to OpenGL behaviour. Making things work performantly on top of regular Metal is quite a bit harder.

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