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rbtprograms • today at 7:04 PM • 1 reply • view on HN

interstingly i think what you are talking about is pretty apt, but not the way you are framing it. knitting and sewing were impactful things in their time; clothing has been something humans need for a long time and more skilled craftsmen were able to produce hgiher quality garments. new techniques increased durability, wearability, comfort, etc. machines commoditized that and made it mich faster to produce garments, so turned these into hobbies and the odd artisan fpcused and made new improvements, but not as often as before.

programming will likely be the same. fewer people who care to be craftsmen, more hobbyist, a few artisans who really dig deep and make new patterns (we still dont see AI sampling out of distribution).

>reduction of the job to a hobby takes that away from them.

this is your personal feeling. they never had anything in the first place, just that the market was valuing a certain skill for what it could output. the perspective you are posting is purely a construct.


Replies

rubikscube09 • today at 7:39 PM

Sure it is a construct (it's how I feel at least).

I didn't mean to say sewing and knitting weren't impactful - on the contrary, they are analogous to programming: they were impactful but now they're basically hobbies. Maybe there are more developments left in the clothing making process - not sure.