It's really shocking that there aren't more games like (old-school) RuneScape. Like where is OSRS but you're a mafia boss in NYC, or OSRS but you're on a space station? Obviously games with these themes exist, but not games in this genre, which I'd say is defined by fairly shallow but very broad content building on a cartoonishly simple engine. Modern games seem to be going relatively long on engine capabilities but short on content instead. You'd think AI would have no problem designing 50 good quests for an NYC mob boss in a few days or less.
Maybe RS's origins from the text MUD era led it to a weird path-dependent place. The other day I watched a whole video essay about how weird it is that everything has an "examine" option when no other graphical game has this, but every MUD has it.
> You'd think AI would have no problem designing 50 good quests for an NYC mob boss in a few days or less.
Why would you think that?