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andai • today at 6:28 PM • 0 replies • view on HN

>his game was cloned before he released it

Damn. Yeah that sucks.

I'd say his actual problem was lack of visibility. You wanna be in a position where people say, "oh, this is a clone of That Guy's game."

The actual "product" becomes the game dev, and his brand, rather than the actual game.

Or more broadly... marketing is more important than game development. (Or at least as important.)