That has almost nothing to do with what I said, unless you think these indie devs are out on social media lying.
My point is that, yes, artistic integrity actually exists and there are many game developers who reject this technology outright for obvious reasons. This should not come as a surprise.
The reason that you don't hear about indie developers using LLMs is not necessarily that few are using it. Most might be using it and you wouldn't know. Your assertion is that LLMs compromise artistic integrity. Maybe they do, maybe not.