You're missing my point. A very good fake of van Gogh can sell at an auction for a lot of money, but if the new owner finds out, they're not gonna be happy. The same applies here: AI entries would not have won most of these contests if it was known that it's AI (discounting the handful of contests that were actually meant for AI literature and are weird to include on the list).
"Scarcity" is a really bad theory of this, and the NFT bros have already tested how that works out.
My point is that the value of most human art derives from something more than the arrangement of pixels / bits, and if we disregard this, we end up in a pretty shitty world.
If someone buys a fake of a van Gogh and find out it's fake, they just lost millions of dollars of wealth. This metaphor seems inappropriate to apply to the typical ways people enjoy art.
> most human art derives from something more than the arrangement of pixels / bits
Many people think art should stand on its own, independent from the artist or the circumstances of its creation. Meaning or quality in art may be conveyed purely in bits even if it is the not individual bits that are meaningful.
> if we disregard this, we end up in a pretty shitty world
This is an inappropriate degree of moralizing. But I think it if we accept policing quiet enjoyment, that ends up in a pretty shitty world.