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Exoristos • today at 2:46 AM • 1 reply • view on HN

The lengths to which devs will go not to collaborate.


Replies

LoganDark • today at 3:34 AM

To be fair, it's a very secretive industry, and betrayals are quite common. Worse, a lot of those betrayals are done on pure impulse without even thinking through the consequences first, so you can't actually build incentives against it because they'll just be ignored.