> The architectural differences that made a console more compelling than a standalone PC are largely gone.
No, the main driver is still there. People do not want to build and maintain PCs. Your 14-year-old nephew doesn't want to do it, either. People want to turn on a box and play a game. I am technical and I want absolutely nothing to do with maintaining a PC. I'll take the console experience every single time.
You’re mostly correct but there’s truth to the original statement. Back in the PlayStation/N64 through to PS3/Xbox 360, consoles were so different to each other and PCs that porting games was a major task that resulted in very different outcomes.
Since the PS4/Xbox One, they’ve been similar enough in underlying architecture that engines like Unreal have been able to smooth over the differences enough to make multiplatform technically viable. It’s meant companies like Capcom with RE Engine have made a huge success out of selling across all platforms, including PC. That freedom for publishers is a problem for console manufacturers who have fewer 3rd party exclusives as a result.
I'm trying to understand your view here. Do you have a computer? Are you advocating console plus phone plus streaming stick and nothing else?
And you don't need to build a PC to have a PC.
Plus developers get simplicity in having one (well two these days) configurations per console brand to deal with. Not 12 billion.
That's the Steam Machine.
The performance cap on a console makes a big difference to me which is why I only play on the PC. It’s also not rocket science, you can just buy a good gaming PC. Games look an order of magnitude better on the PC in some cases.
People can buy a prebuilt pc running steamOS automagically updating itself with immutable images.
The advantage of consoles are:
- No minimum/recomended config to check and insurance that a game or an accesorry bought for a console gen will work well for that console gen. In term of game compat this is something Steam tried to with the steam deck but has no way to enforce really and the biggest one imho. When you buy a brand new "budget" computer in the price range of a console you usually knownyou won't be able to play some of the upcoming AAA titles at least woth decent graphic quality.
- availability in retail stores
- ability to sell games in the second hand market but I don't think this is something that is here to stay with the disappearance of physical medias