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F-Zero X on Nintendo 3DS

39 points • by bpierre • yesterday at 11:27 PM • 23 comments • view on HN

Comments

cdnutter • today at 1:05 AM

I’m curious why people have started using the 3DS as the gateway device for ports of games, like Melee and F-Zero X.

Don’t get me wrong, the 3DS is a gem of a console, and it harks back to when Nintendo put more thought into what they released instead of just another Mario sports game; but since the Switch is so much more powerful, I’d expect ports to that be more of a priority.

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coffeesoda • today at 12:07 AM

Hey, author of the project here! Thanks for posting! It's been a really fun project to work on, and a great way to learn about how to use Claude more efficiently. I'm just a few hours away from posting a big update with:

64dd on original 3DS

Local & Online Multiplayer

QR Code sharing for Custom Courses

I hope ya'll check out the authors notes, post-morterm, and give it a try on your 3DS.

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Gigachad • today at 12:45 AM

The costings here are based on API pricing, but my understanding is that no one is paying the API pricing and everyone uses the subscription pricing, or even multiple accounts with a subscription each. I'd be interested to know the actual cost incurred here.

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peggigulgow • today at 1:38 AM

[flagged]

26d0 • today at 1:07 AM

I wonder how many years it would take to slopport every ROM-available game on every viable piece of hardware /s

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