That's not a knock, it's a password :-)
I mean, it suffers from some of the same issues with knocks, like being replayable. Wonder if anyone's come up with a TOTP-like thing for port knocks, where the code changes every little bit...
I mean, it suffers from some of the same issues with knocks, like being replayable. Wonder if anyone's come up with a TOTP-like thing for port knocks, where the code changes every little bit...