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handoflixue • today at 2:12 AM • 2 replies • view on HN

https://www.ign.com/articles/we-vibe-coded-a-new-epic-games-...

It's not hypothetical to say that an LLM can write widely adopted, battle-tested, production code.

Claude Code would be another example.

Linux is still mostly human, but even Linus Torvalds has warmed up to the idea that LLMs are tools a skilled user can use to contribute there.

There's a lot of quieter, private examples where some company rewrote their entire back-end or internal tooling with an LLM. You just tend not to hear about it because "we used AI" is currently negative marketing/PR, so why say it out loud?


Replies

nvme0n1p1 • today at 2:49 AM

Remember when the Claude Code devs compared their TUI to a game engine while trying to explain why it was so buggy and slow?

https://x.com/trq212/status/2014051501786931427

Remember, game engines can render millions of triangles per frame, and Claude Code struggles to render a few hundred characters on a monospace grid. I wouldn't hold it up as a shining beacon of quality.

latexr • today at 7:13 AM

> widely adopted

What a poor example. Epic Games’ launcher is popular despite its software, not because of it, and in large part because they give away free games every week.

> battle-tested

You’re just throwing words around. You can’t in good faith call something that is barely out “battle-tested”.

> Claude Code would be another example.

Claude Code is widely regarded as a mess and bad software, and for good reason (see sibling comment).