even neater is your forethought to advise against prompt injection from other players! dang, we've just invented a fun capture-the-flag hacker con game
Yes! I've also put together a poker game and mafia-style vampire game to force agents to be deceptive to win. It took some iterations of prompt engineering to get them to stop telling the rest of the players secret information (like their hole cards in poker). Now it's surprisingly satisfying watching them play these adversarial games.
Yes! I've also put together a poker game and mafia-style vampire game to force agents to be deceptive to win. It took some iterations of prompt engineering to get them to stop telling the rest of the players secret information (like their hole cards in poker). Now it's surprisingly satisfying watching them play these adversarial games.