> The rocket launch was only achieved through significant ‘manual’ effort on Sol’s part as it papered over its late-game failures to connect certain production systems by repeatedly ferrying supplies between areas of the factory.
Robots: they're just like us!
i think its more of an effect of factorio's hidden information.
youre not really sure how to set up some of the logistics/how much of what you will need where ahead of time
> Robots: they're just like us!
Hah I dunno, I think most human players wouldn't find that very fun and would instead take that as an opportunity to refactor the factory for optimized performance (i.e. the core gameplay loop)