I want to design high-SPM factories. I don't want to be interrupted each time a stone patch runs out.
Second point: multiplayer runs in real-time, but I have real-life obligations too - having a short report along the lines of "all quiet on the eastern front" or "actually, Gleba got stuck and Stompers took over" helps.
There's still plenty of game to be played with some of these more complex QoL features.
There are mods that address a lot of these: https://mods.factorio.com/mod/InfiniteOres
You could also automate base status reports via circuits: https://www.youtube.com/watch?v=39eYYwwuqyw
Idk, fair enough I guess but it feels weird to skip the automation part of an automation game by having an LLM play it.