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vessenes • today at 6:42 PM • 1 reply • view on HN

Just preordered -- glasses request: there's no way to say it nicely, I have a big nose. With a high bridge. Many glasses are really tough to get properly placed; may I request you not give up on the pads w/metal adjusters that you have in the product photos? Don't let a designer take them away from you, us folks not one standard deviation from 'normal' noses will thank you.

Second, how tough is this signal processing? Will it be done on-glasses, or through an app? Third, what's the equivalent of a wake word for these? I'm reminded of the Apple Vision Pro radar to see if your fingers are clicking. I could imagine a lot of modalities where I want to just start talking and have things happen, and a lot where I don't want the glasses to pick it up. Fourth, I think a cool voice change demo would be rad -- not sure what latency is like, but if you could get it end to end under like 250ms you could probably have someone exaggerate the mouth movements and pipe out audio of them talking like someone else. Which would be another really cool demo.

Super cool. You're going to be working 80 hour weeks for the next year, I'm excited to see what you put out!


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aarushyadav • today at 7:01 PM

Yep, we have been quite set on nose pads to keep them comfortable. I will keep you updated with the designs!

The decoding is done via a companion app on your laptop or phone in the cloud, but end to end latency is still quite fast, under 500ms usually.

To begin with we don't plan to have a wake word, but rather a trigger key on your connected device that you're entering text into (pressing Alt for example), similar to Wispr Flow. We're doing some R&D into the silent speech equivalent of voice activity detection, so we have a low power basic RF detection always-on, not enough to decode speech from but enough to detect rough movement, and when it detects speech-like activity beginning to start we can trigger full sensing within tens of ms. This would likely ship as a software update a few months after shipping, though.

The voice change demo is something I've thought about actually, but we never got around to doing. Might film it soon :)

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