I don't buy the idea that in "high-reliability C++" every condition worth checking can be checked statically, not unless you define "high-reliability" vacuously as that set of programs for which the claim is true. Real-world programs have legitimate reasons to verify invariants dynamically, and C++26 contracts provides an improved way to do so.
While the C++26 variant of contracts doesn't provide the benefits of its static-analysis-centric ancestor from 2014, and therefore isn't as consequential a feature, it still provides value to some and is absolutely not important enough to be worth killing a standard. Concepts do not provide this value.
In any case, it's simply false that C++26 contracts are unnecessary because we have concepts, yet this claim is the thrust of your initial comment.
> While the C++26 variant of contracts doesn't provide the benefits of its static-analysis-centric ancestor from 2014
Do you have any information as to why they shifted the focus from static analysis to runtime checks? I only remember that it was based on some Microsoft annotation language or something.
The issue is that contracts are less flexible than the existing capabilities in practice, it is limited syntactic sugar.
Contracts were sold with the idea of aiding compile-time verification, a noble purpose. The combination of concepts + constexpr allows you to do deeper compile-time verification today by other means than contracts can check. It isn’t obvious that this will ever not be the case. This means contracts is relegated to being another flavor of C asserts.
C++26 contracts are arguably unnecessary because we can achieve the same results other ways, sometimes with stronger properties. I’m a proponent of features that clean up the syntax but C++ contracts look like a nod to people that still use legacy C asserts. That’s fine but it also perpetuates an inadequate model of what assertions should be capable of expressing.
People figured out how to do with C++20 better than what contracts promised.