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Tepix • yesterday at 11:23 PM • 1 reply • view on HN

Neat! You're using the data channel for voice? why not the rtc stream?


Replies

daniel_rh • yesterday at 11:32 PM

Thanks for the feedback! I'll have a look. I do worry about congestion coupling since it would mean a bursty voice stream could affect game packets. Keeping it on a different stream allows game data priority over voice.