For anyone looking at Rust GUI: don't expect GPUI to be the fastest. From what I've heard, Iced, Slint, Dioxus Native, Freya, etc are all faster. Despite claims of being blazingly fast, GPUI isn't that optimized. Zed gets away with it because it's UI is simple.
It would be such a boon if GIMP and Inkscape could adopt blender's fantastic GUI
Ive been thinking this would be amazing to do for ages. happy someone finally did it. its the perfect system for interfaces where speed matters. hope to see more 3d modellers, video editors, daws and simulation systems built on this.
I have a python "DSL" which allows to create a simple UI for synth parameters you also make in python. It uses Tk and looks like, mmm, Tk with all other Tk issues. Project was abandoned because of it. Looks like it's time to revive!
I gave it a quick try (Fedora 44/Python/pyenv) with some Tkinter code which is supposed to just work... It doesn't.
The readme suggests it's a port of the blender code, at least the renderer is claimed to be so:
> The drawing code is a C port of Blender's own widget code
How can we guarantee BUI is still performant?
It'd be awesome if kitty[1] and calibre[2] adopted the Blender UI.
This is excellent. I thought about this years ago for an OpenGL based desktop UI. Apple's UI is using something similar I believe. And the Windows UI too is mostly rendered using Direct3D (which is comparable to OpenGL) since Vista.
I hope someone else uses this for a new Linux distro.
It's obviously vibe coded, but it's quite well done by the look of the ideas and implementation.
I have been remaking a Blender style UI in Kotlin for my Umamo project because I love Blender's UI that much.
I think I will keep going with my own efforts, but this looks nice!
That sounds like an amazing idea. I've been using a lot of Rust+GPUI and sometimes behaviors that I'm expecting to be there just aren't.
Swapping it for UI that's as battle tested as Blender might improve things.
>Who wrote it?
>The repository is built entirely using LLMs, with no human-written code. ...
OK who's gonna burn the tokens rewriting a whole Linux system with BUI? You know you want to...
I’ve thought many times “Man, those widgets look terrible!”
I’ve not once thought “Man, those widgets are slow!”
not a single mention of a11y or accessibility, so please be careful before using it for general purpose applications.
This project would benefit from a longer Readme.
always liked blenders design language, looks cool!
Definitely a worthy goal but they've gone down a super weird route by providing clones of other GUI toolkit APIs on top of this. Your target audience is people that are ok with vibe coding. They don't care about switching to a proper Blender-style API.
Just because you can...
License of GPUI is Apache and BlenderUI is GPL, which is limiting for adoption.
habs
aibi
jasbr
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Use the native widget toolkit if the platform you target; your users will love you more.
I love the general idea behind Blender's UI.
And I do appreciate the effort that goes into it, especially in the latest versions as it got much better,
But I really really really REALLY don't want that UI in anything else other than Blender.
Please don't.