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Indie Game Development with AI

14 points • by sandromaglione • yesterday at 9:33 PM • 3 comments • view on HN

Comments

dolbex • today at 1:58 AM

I really like the inked town game

scuttlebutt98 • today at 12:03 AM

I think games like art should be one of the few areas that aren't developed by AI, because human expression is the point.

I mean code, reports and other stuff, those have utility outside of the creation process itself (although the creation process still has value) but the whole point of media is human sharing.

turpentine • today at 1:15 AM

Code is creative output, and delegating it to LLMs is at the cost of that creativity.

You won't know what you're missing or what lessons you would be learning. Sure, you're going "fast", and you'll ship something, but it doesn't look like meaningful engagement with the craft or an audience if a developer didn't execute on it themselves.

I also read peoples posts about spending tens of thousands of dollars on local hardware that they could have hired an indie developer to work with, or throwing untold sums at online LLMs that also equate to a year or more of paid development time without LLM use.

On style: the rationalization of LLM use reads like it was written by a LLM, which is kinda offputting but it also smells like highly agreeable output.