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theanonymousone • today at 6:32 PM • 1 reply • view on HN

Sorry if I missed it, but how is it different from having the "agent" write SVG code?


Replies

ambewas • today at 6:42 PM

No problem, it's easy to miss. But the underlying architecture here is each brush stroke is represented as data, like a vector in SVG, but rendered as a pixel brush. That means you can also do other things like smudges, paint blending, etc... Which you can't do with SVG.

The other thing is that this is also a first class drawing app with pen support. So you don't have to use an agent, and you can still profit from the editability. Or start a drawing yourself and have an agent come in later..