Have you written anything public? These days with open access you could almost write a guide that just references the originals and have that be a usable curriculum.
These days I'm sure AI can do that meticulously. In the last 25 years I've been teaching CG to basically anyone who'll listen, mostly 1:1, and have many unofficial "students" who've gone on to have their own careers, e.g. lead graphics programming at Rockstar Games even :)
These days I'm sure AI can do that meticulously. In the last 25 years I've been teaching CG to basically anyone who'll listen, mostly 1:1, and have many unofficial "students" who've gone on to have their own careers, e.g. lead graphics programming at Rockstar Games even :)
One day I'll write my book...