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torben-friis • today at 3:49 AM • 3 replies • view on HN

What a mess of an educational game.

Sorry to be so negative, but one can barely parse the LLMish introduction, and thosebcontrols seem like a half finished personal obsidian document.

Kind of weird coming from tao, I remember his math notes being quite approachable and well written.


Replies

thinking_cactus • today at 4:37 AM

Tbf I think this is a tall order for someone who has never thought deeply about game design, I think something pretty cool could emerge from just a little bit of collaboration with a good game designer, or just putting a lot more thought and playtesting into it!

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baq • today at 7:26 AM

Terry’s love of math is at odds with us normies here. A ‘math game about math’ is everything he wants from a game, or so it seems.

A proper normie should take the game and make it about dragons and lasers and swords and robots and princesses to save in another castle and it could be a success, like slay the spire. Or maybe a zachtronics-like game. Or spreadsheet spaceships um excuse me eve online is a thing right?

voidhorse • today at 4:19 AM

The slop monster gets us all eventually. Some come to their senses and escape, others are never seen again.