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I'm Working on a FOSS Linux Pinbal Simulation Engine

25 points • by sysrpl • today at 5:49 AM • 4 comments • view on HN

Comments

sysrpl • today at 5:49 AM

As the title says, I am working on a FOSS Linux Pinball Simulation Engine. It is based on my Pascal Tiny.Sim library which has been in github for many years. Tables are designed in parametric CAD (OnShape for now) and imported by my engine as 3D meshes. It simplifies many of the physics bodies into primitives and has options to configure how meshes are convert into a table. The logic for a table is written in Typescript. Users can also edit the table inside the game. The idea will be that users can use the engine to play and share pinball tables of their own designs. I am supporting Linux because I use Linux every day and it needs more support when it comes to playing good fun games.

If you want to help Linux and are an artist, I plan make the initial source code release with 3 different tables and a guide for how to create your own pinball tables. I am looking for artwork to help with table artwork. My contact information is on the page linked to this submission.

flossly • today at 7:53 AM

good. we need some quality games that are not on Steam to show to new linux users.

MsPinBall was very good at that for windows.

Toynbeeidea • today at 7:23 AM

Does it pull or use anything from vPinMAME?

gavmor • today at 7:46 AM

Very slick!