> locking us out of this, with Opus 5.5
I hear this a lot but I've never hit this.
For weeks now I've been working on a shared recompilation project of Switch 1 and 2 games, and Opus 5.5 has handled that with no issue.
Over 10 supported Switch 1 games, and 3 supported Switch 2 games, and never once has Opus 5.5 denied anything
OpenAI and Anthropic models seem to be the most affected by these barriers, from my own experience.
Mistral, QWEN, and other models (read non-American) tend to have little to no restrictions. There were some tasks where I was actively trying to sabotage my own local network and Mistral had no issue helping. Anthropic and OpenAI refused outright or had to be "convinced" but would often hit further barricades along the way.
Sure but as easy it is to hack these devices as easy it is to harden it.
So this only works on products that was developed before ~now.
The solution is to not buy crap regardless if you can make it work or not.
> I hear this a lot but I've never hit this.
Opus 5.5 will absolutely refuse to touch anti-cheat systems in video games, even when the end game isn't to cheat but to work on Linux compatibility or to bypass/spoof the checks to enable gameplay.