I'm a big advocate of emulation (and piracy, frankly) but yeah, honestly, painting the Yuzu developers as the victims is insane. How much were they pulling in via Patreon? $30,000 a month?
There's nothing wrong with a team of people getting that much money to code an emulator.
> painting the Yuzu developers as the victims is insane.
Hope you're not thinking I'm the painter here... I know they turned the thing into big business and I don't have a lot of understanding for that.
Realistically though, I expect Nintendo to find ways to wipe Ryujinx from Github and sue these developers too, considering people have turned to it now that Yuzu is gone.
The only way to escape that fate would be to maintain proper opsec, stay in the right jurisdiction and not rely on (DMCA sensitive) big tech platforms for the development.
EDIT: guess I was kind of right... Seems Nintendo succeeded with their goal: https://news.ycombinator.com/item?id=41712399
The lawsuits that effectively legalized console emulation in the 90s were commercial products, enabling you to play PlayStation games on your PC or DreamCast
There’s even a video of Steve Jobs showing off Connectix on the Ma..
https://en.m.wikipedia.org/wiki/Bleem!
https://en.m.wikipedia.org/w/index.php?title=Sony_Computer_E...
Mandatory reminder as well, to the emulation community, that $30K a month is probably enough to fund a legal defense...
What's wrong with getting money out of a product? The fact that it was an emulator changes nothing. They would have been sued, Patreon or no Patreon. Making an emulator is not illegal. And I don't mean gray-area not illegal, I mean court-precedent not illegal.