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sandworm10110/11/20242 repliesview on HN

I am a strong linux supporter and I too do not like what proton is doing to games. A few years ago there were many significant games coming out with native linux capacity (MineCraft, KSP, Factorio). Then proton dropped. Now, rather than support linux natively, even the most pro-linux developers are just expecting that their windows version will run under proton. And those who are running games under proton are essentially cut-off from customer support. I've had a few games where a patch suddenly stopped them working under proton. I have no recourse in such situations. That is not a good trend.


Replies

ikety10/11/2024

Genuinely what is the practical difference in this for 99% of users? They just want to play x game. Proton performance is pretty great, what else would be a problem for those people?

Also when it comes to breaking proton support (Which does happen) Valve + GloriousEggroll give you access to plenty of older and special versions. Surely that's better than rolling back entire software?

My game doesn't work -> I go to protonDB -> Users saying use X Proton Version or Y ProtonGE version -> I switch the layer used in steam

Hard to imagine a simpler process than that

talldayo10/11/2024

Linux is not a stable runtime in the first place. Unless you are isolating, redistributing and sandboxing most of the libraries used to run your game, it's almost guaranteed to break when the dependencies are updated. Windows apps don't have that problem, natively or when run through emulation.