Thanks!
Sennaar didn't gel with me, because language-based deduction imply an "arbitrariness" ("wobbliness"?) and mis-interpretations. To me, this felt frustrating compared to the sharpness of an Obra Dinn deduction. But for others it might be part of the appeal, and at any rate it's undeniably a polished game, so I understand that a lot people enjoy it :)
Regarding other similar recommendations I see in-thread and that are not already in the list:
- The Outer Wilds: one of my fav games ever (it's at the top of my "absolute best" list), but too 3d-mechanically-demanding for a very-non-gamer.
- The Witness: same, thus for this "non-gamers" list I preferred recommending its excellent 2D little-brother, Taiji :)
- Case of the Golden Idol: yeah it's a clear "play that too if you liked Obra Dinn", added as Obra Dinn addendum
- Lorelei and the Laser eyes: haven't played it yet, will soon!
> Sennaar didn't gel with me, because language-based deduction imply an "arbitrariness" ("wobbliness"?) and mis-interpretations
After not too far in, you eventually start confirming the meanings of words. Eventually you confirm the meaning of every word of every language. So, while learning a language can be a challenge of interpretation, eventually you do get concrete meanings.
Edit: I'd also recommend The Sexy Brutale for your list, it's a time loop detective game.
> Sennaar didn't gel with me, because language-based deduction imply an "arbitrariness" ("wobbliness"?) and mis-interpretations.
I definitely found the misinterpretations entertaining. It seems like they went to some amount of effort to anticipate potential misinterpretations, such that discovering those misinterpretations later would lead to amusement.
Thanks for the recs, some I've never heard, but Outer Wilds is in my all time Top 3 games ever made. Have you played the DLC? Just as amazing, but of course go in blind :)
Lorelei and the Laser eyes was one of my favorite games that I played this past year. I think it might be good for a non-gamer, but they had better absolutely love puzzles. Also some of the puzzles require playing videogames within the main game and I can't remember exactly, but they may not make much sense or be very fun if you don't have experience with like PS1 era horror games.
For The Witness, I would recommend tagging it as appropriately not accessible. There is a section that can't be completed at all without hearing, and large chunks of the game that I can't imagine are possible with color blindness. I don't have either of these issues, but running into those things really rubbed me the wrong way. It is a game that seems to value the creators vision above all else and isn't willing to make any sacrifices for the audience.
Edit: I realize I misread and thought you were saying you were going to add The Witness to the non-gamer list, which was why I was saying that a disclaimer would be extra useful. Left it anyway.