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junonyesterday at 7:01 AM1 replyview on HN

Photogrammetry is one. Generally results in messy geometry though and tolerances get finicky.

The CAD plugin in Blender is my favorite though. Need a caliper to get measurements and then I can build out my hooks/clamps/whatever. FreeCAD for when I just need sketches as I find the solid part workflow utterly confusing, whereas I'm very well versed in Blender.


Replies

digganyesterday at 10:53 AM

> Photogrammetry is one. Generally results in messy geometry though and tolerances get finicky.

The trick is a hybrid approach, use photogrammetry to get a draft model into whatever environment you use (like Blender or whatever), then use that for creating the high-quality cutout manually, which will be very easy with a in-place 3D draft model right in the scene.