This guy makes some good points but he clearly has a bone to pick. Calling dlss snake oil was where I stopped reading
The article doesn't make the best argument to support the claim but it's true that NVIDIA is now making claims like '4090 level performance' on the basis that if you turn on DLSS multi-frame generation you suddenly have Huge Framerates when most of the pixels are synthesized instead of real.
Personally I'm happy with DLSS on balanced or quality, but the artifacts from framegen are really distracting. So I feel like it's fair to call their modern marketing snake oil since it's so reliant on frame gen to create the illusion of real progress.
Yeah, computer graphics has always been "software trickery" all the way down. There are valid points to be made about DLSS being marketed in misleading ways, but I don't think it being "software trickery" is a problem at all.