I thought for a moment from the title that Valve has finally started funding game developers to make content from SteamOS, but no, this is just another case where Valve pays some contractors for open source projects and force developers to foot the bill for verifying compatibility.
Why the vitriol? This is one of the rare cases where a company actually puts money in open source development. Of course they ultimately do it for business reasons but everyone benefits from it as a whole, so I fail to understand the issue here.
I'm sure those developers hate getting a larger install base for free.
> force developers to foot the bill for verifying compatibility
How are they forcing developers? If developers don't think it's worth it to make their game compatible with Steam Deck, can't they just avoid doing that?