I've always thought a problem with Nagel's algorithm is, that the socket API does not (really) have a function to flush the buffers and send everything out instantly, so you can use that after messages that require a timely answer.
For stuff where no answer is required, Nagel's algorithm works very well for me, but many TCP channels are mixed use these days. They send messages that expect a fast answer and other that are more asynchronous (from a users point of view, not a programmers).
Wouldn't it be nice if all operating systems, (home-)routers, firewalls and programming languages would have high quality implementations of something like SCTP...
Yeah, I’ve always felt that the stream API is a leaky abstraction for providing access to networking. I understand the attraction of making network I/O look like local file access given the philosophy of UNIX.
The API should have been message oriented from the start. This would avoid having the network stack try to compensate for the behavior of the application layer. Then Nagel’s or something like it would just be a library available for applications that might need it.
The stream API is as annoying on the receiving end especially when wrapping (like TLS) is involved. Basically you have to code your layers as if the underlying network is handing you a byte at a time - and the application has to try to figure out where the message boundaries are - adding a great deal of complexity.
I think you could try to add the flat MSG_MORE to every send command and then do a last send without it to indirectly do a flush.
The socket API is all kinds of bad. The way streams should work is that, when sending data, you set a bit indicating whether it’s okay to buffer the data locally before sending. So a large send could be done as a series of okay-to-buffer writes and then a flush-immediately write.
TCP_CORK is a rather kludgey alternative.
The same issue exists with file IO. Writing via an in-process buffer (default behavior or stdio and quite a few programming languages) is not interchangeable with unbuffered writes — with a buffer, it’s okay to do many small writes, but you cannot assume that the data will ever actually be written until you flush.
I’m a bit disappointed that Zig’s fancy new IO system pretends that buffered and unbuffered IO are two implementations of the same thing.
Something like sync(2)/syncfs(2) for filesystems.
Seems like there's been a disconnect between users and kernel developers here?
> the socket API does not (really) have a function to flush the buffers and send everything out instantly, so you can use that after messages that require a timely answer.
I never thought about that but I think you're absolutely right! In hindsight it's a glaring oversight to offer a stream API without the ability to flush the buffer.