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MarleTangibleyesterday at 5:58 PM11 repliesview on HN

Over time they're going to touch things that people were waiting for Microsoft to do for years. I don't have an example in mind at the moment, but it's a lot better to make the changes yourself than wait for OS or console manufacturer to take action.


Replies

asveikauyesterday at 6:15 PM

I was at Microsoft during the Windows 8 cycle. I remember hearing about a kernel feature I found interesting. Then I found linux had it for a few years at the time.

I think the reality is that Linux is ahead on a lot of kernel stuff. More experimentation is happening.

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6r17yesterday at 7:51 PM

Tbh i'm starting to think that I do not see microsoft being able to keep it's position in the OS market ; with steam doing all the hard work and having a great market to play with ; the vast distributions to choose from, and most importantly how easy it has become to create an operating system from scratch - they not only lost all possible appeal, they seem stuck on really weird fetichism with their taskbar and just didn't provide me any kind of reason to be excited about windows.

Their research department rocks however so it's not a full bash on Microsoft at all - i just feel like they are focusing on other way more interesting stuff

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benoauyesterday at 6:05 PM

"It just works" sleep and hibernate.

"Slide left or right" CPU and GPU underclocking.

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packetlostyesterday at 7:14 PM

Kernel level anti-cheat with trusted execution / signed kernels is probably a reasonable new frontier for online games, but it requires a certain level of adoption from game makers.

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mstankyesterday at 7:16 PM

Valve... please do Github Actions next

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shantarayesterday at 9:09 PM

I’ve heard from several people who game on Windows that Gamescope side panel with OS-wide tweakables for overlays, performance, power, frame limiters and scaling is something that they miss after playing on Steam Deck. There are separate utilities for each, but not anything so simple and accessible as in Gamescope.

amlibyesterday at 10:39 PM

A good one is the shader pre caching with fossilize, microsoft is only now getting around it and it still pales in comparison to Valve's solution for Linux.

guidopallemansyesterday at 6:34 PM

Surely a gaming handheld counts

theLiminatoryesterday at 8:14 PM

Imagine if windows moved to the linux kernel and then used wine/proton to serve their own userspace.

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dupedyesterday at 6:24 PM

> I don't have an example in mind at the moment

I do, MIDI 2.0. It's not because they're not doing it, just that they're doing it at a glacial pace compared to everyone else. They have reasons for this (a complete rewrite of the windows media services APIs and internals) but it's taken years and delays to do something that shipped on Linux over two years ago and on Apple more like 5 (although there were some protocol changes over that time).