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acbartyesterday at 3:35 PM2 repliesview on HN

It took me a surprisingly long time to find the actual games: - Super Mario Bros Wonder - Yoshi’s Crafted World - Yoshi’s Woolly World

So relatively modern games. I initially assumed that they were using the original Super Mario Bros game and Yoshi's Island - my millennial bias, I suppose. But I wonder if this result would replicate with a game like Yoshi's Island or Yoshi 64. Older graphics, in different ways. But I suspect that the fanciful aesthetic would still win out.


Replies

crims0nyesterday at 4:35 PM

Yoshi’s Island still holds up, and I think it remains a contender for one of the best platformers of all time. Recently replayed with the little ones and they were completely captivated.

benayesterday at 3:56 PM

Wonder for reducing burnout risk?

I don't know, maybe it's because my experience with Wonder was unique, to a degree.

My autistic stepson has the game. Loves Mario. Will gladly get into any game, whether it is an RPG like the Paper Mario or Mario & Luigi series, platformers like the core Mario games, or the action/adventure Luigi's Mansion. However there are parts and levels he knows he cannot do.

He also loves schedules. Monday is the "free" day, but every other day of the week has a planned activity. He's gotten better at being flexible, but he still likes the regularity.

And that's where I come in. I'm the "hard level" guy. And the last level of Mario Wonder, The Final-Final Test Badge Marathon, was just miserable. Eventually, I had to just tell him that if he wants to play another game, we'll just have to give this one up. The last section where you have to play blind is just too much.

So we moved on to Super Mario 3D World. Eventually, I did beat Champion's Road, but once again, it was just a chore.

I think the burnout reduction mostly comes from the ability to play in general. In my case, these games have become obligations for me.