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cjayboyesterday at 9:28 PM5 repliesview on HN

Does this type of ray tracing book exist? It’s something never learned about and would love to know what courses or books others have found valuable


Replies

yallpendantoolsyesterday at 9:34 PM

Happy New Year my friend and welcome to this wonderful world: https://raytracing.github.io/books/RayTracingInOneWeekend.ht...

a_e_ktoday at 10:38 AM

And once you get beyond the books the sibling comments here have mentioned (I'd suggest starting with the Ray Tracing In One Weekend minibook series first before Physically Based Rendering), there's the Ray Tracing Gems series (https://www.realtimerendering.com/raytracinggems/) which is open access online with print editions for purchase.

(Disclosure: I contributed a chapter.)

mananaysiempreyesterday at 9:32 PM

Try Raytracing in One Week and its sequels[1] perhaps.

[1] https://raytracing.github.io/

Philpaxtoday at 1:00 AM

In addition to the other suggestions, see also https://pbr-book.org/4ed/contents

r053budtoday at 12:26 AM

“The Ray Tracer Challenge” by Jamis Buck is really good as well