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schmuckonwheelstoday at 7:02 AM4 repliesview on HN

2020s UX "experts" would bury the entire instrument cluster under a hamburger menu if they could get away with it.

The fuel gauge would be moved three menus deep and thus impossible to find, then removed in subsequent model years when their telemetry data "proved" no one used it anymore.


Replies

unglaublichtoday at 7:17 AM

In the end, these engineers' job is make profit for the company. If the customer allows for all this crap, and still buys cars/fridges/tvs with such horrible UX, then it's the way forward.

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toast0today at 7:42 AM

Most of the instrument cluster is superfluous. My 81 Vanagon has only these and it's fine:

Speedometer (which starts at 10 mph and I've managed to adjust so it's about right at 40ish but reports 70 mph when you're doing 60), odometer (5.1 digits), fuel gauge (non-linear, but consistent, the top half is a lot bigger than the bottom half, no arrow because it hadn't been invented yet). And then some lights: brake warning lamp (but the bulb is burnt out and doesn't seem replacable), high beam indicator, alternator indicator, turn signal indicator (one led for both directions!), low oil pressure indicator, and EGR indicator which really just turns on 10,000 miles after you push the button on the box under the front of the car.

Don't even need a tach, cause they put one dot on the speedo where you should shift out of first, two dots where you should shift out of second, and three dots where you should shift out of third.

The gauge lights come on when the headlights are on, so that's a subtle indicator too, I guess.

Don't really need much more than that. There was an optional clock in my model year, but mine doesn't have one.

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hexbin010today at 7:38 AM

BMW would put it behind a subscription

eastboundtoday at 7:09 AM

It drives usage up! Seriously, I wonder whether this “Make things to annoy people” trend is a normal situation, or an emerging behavior due to our era, and whether it will be solved one day. Example: In 2003 all UX was abominable, programs were ugly and black and white and text and boring, then came the iPhone with the idea to hire designers for apps, it was entirely new and absolutely unseen before. It was necessary during the take off phase of our industry, but are we simply witnessing the regression to normal, with UX being driven by corporate suits?