logoalt Hacker News

rendawlast Monday at 7:04 AM2 repliesview on HN

The architecture looks amazing, and the monsters too! Is this co-op? I only played Quake 2 once... (wait, this is Quake 1?)

This may be me reading into it too much, but it's really cool how these old games have become kind of timeless platforms for content (doom too). You don't need a billion polygons to express lots of ideas and it reduces the effort required to contribute, and the open source-ness of it makes it available on lots of platforms, irons out lots of bugs and issues, etc.


Replies

russdilllast Wednesday at 4:39 PM

It's crazy that it's been almost 20 years since I played a large amount of quake/quake 2/q3a, but I can instantly recognize the architecture of the levels that are re-skinned. The original map development was incredibly iconic.

show 1 reply
imiriclast Wednesday at 11:42 PM

Not just old games. There is a trend of modern "boomer shooters" that have similar visuals and mechanics as these classics. They're fun for a while, but none of them capture me as much as these games did back then. Part of it is because the originals were groundbreaking in many ways at the time, and seeing the same game rehashed with minor changes is not that engaging IMO.

This brutalist mod pack looks incredible, though, and I might just have to give it a try.