Before the "rewrite it in Rust" comments take over the thread:
It is worth noting that the class of bugs described here (logic errors in highly concurrent state machines, incorrect hardware assumptions) wouldn't necessarily be caught by the borrow checker. Rust is fantastic for memory safety, but it will not stop you from misunderstanding the spec of a network card or writing a race condition in unsafe logic that interacts with DMA.
That said, if we eliminated the 70% of bugs that are memory safety issues, the SNR ratio for finding these deep logic bugs would improve dramatically. We spend so much time tracing segfaults that we miss the subtle corruption bugs.
This is I think an under-appreciated aspect, both for detractors and boosters. I take a lot more “risks” with Rust, in terms of not thinking deeply about “normal” memory safety and prioritizing structuring my code to make the logic more obviously correct. In C++, modeling things so that the memory safety is super-straightforward is paramount - you’ll almost never see me store a std::string_view anywhere for example. In Rust I just put &str wherever I please, if I make a mistake I’ll know when I compile.
> It is worth noting that the class of bugs described here (logic errors in highly concurrent state machines, incorrect hardware assumptions) wouldn't necessarily be caught by the borrow checker. Rust is fantastic for memory safety, but it will not stop you from misunderstanding the spec of a network card or writing a race condition in unsafe logic that interacts with DMA.
Rust is not just about memory safety. It also have algebraic data types, RAII, among other things, which will greatly help in catching this kind of silly logic bugs.
The concurrent state machine example looks like a locking error? If the assumption is that it shouldn't change in the meantime, doesn't it mean the lock should continue to be held? In that case rust locks can help, because they can embed the data, which means you can't even touch it if it's not held.
Rust has more features than just the borrow checker. For example, it has a a more featured type system than C or C++, which a good developer can use to detect some logic mistakes at compile time. This doesn't eliminate bugs, but it can catch some very early.
I’ve seen too many embedded drivers written by well known companies not use spinlocks for data shared with an ISR.
At one point, I found serious bugs (crashing our product) that had existed for over 15 years. (And that was 10 years ago).
Rust may not be perfect but it gives me hope that some classes of stupidity will be either be avoided or made visible (like every function being unsafe because the author was a complete idiot).
It’s hilarious that you feel the need to preemptively take control of the narrative in anticipation of the Rust people that you fear so much.
Is this an irrational fear, I wonder? Reminds me of methods used in the political discourse.
> race condition in unsafe logic that interacts with DMA
It's worth noting that if you write memory safe code but mis-program a DMA transfer, or trigger a bug in a PCIe device, it's possible for the hardware to give you memory-safety problems by splatting invalid data over a region that's supposed to contain something else.
I don't think 70% of bugs are memory safety issues.
In my experience it's closer to 5%.
You're fighting air
Eh... Removing concurrence bugs is one of the main selling points for Rust. And algebraic types are a really boost for situations where you have lots of assumptions.
No other top-level comments have since mentioned Rust[1] and TFA mentions neither Rust nor topics like memory safety. It’s just plain bugs.
The Rust phantom zealotry is unfortunately real.
[1] Aha, but the chilling effect of dismissing RIR comments before they are even posted...
Rust has other features that help prevent logic errors. It's not just C plus a borrow checker.
Rust would prevent a number of bugs, as it can model state machine guarantees as well.
Rewriting it all in Rust is extremely expensive, so it won't be done (soon).
Thanks for raising this. It feels like evangelists paint a picture of Rust basically being magic which squashes all bugs. My personal experience is rather different. When I gave Rust a whirl a few years ago, I happened to play with mio for some reason I can't remember yet. Had some basic PoC code which didn't work as expected. So while not being a Rust expert, I am still too much fan of the scratch your own itch philosophy, so I started to read the mio source code. And after 5 minutes, I found the logic bug. Submitted a PR and moved on. But what stayed with me was this insight that if someone like me can casually find and fix a Rust library bug, propaganda is probably doing more work then expected. The Rust craze feels a bit like Java. Just because a language baby-sits the developer doesn't automatically mean better quality. At the end of the day, the dev needs to juggle the development process. Sure, tools are useful, but overstating safety is likely a route better avoided.
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> It is worth noting that the class of bugs described here (logic errors in highly concurrent state machines, incorrect hardware assumptions)
While the bugs you describe are indeed things that aren't directly addressed by Rust's borrow checker, I think the article covers more ground than your comment implies.
For example, a significant portion (most?) of the article is simply analyzing the gathered data, like grouping bugs by subsystem:
Or by type: And the section describing common patterns for long-lived bugs (10+ years) lists the following:> 1. Reference counting errors
> 2. Missing NULL checks after dereference
> 3. Integer overflow in size calculations
> 4. Race conditions in state machines
All of which cover more ground than listed in your comment.
Furthermore, the 19-year-old bug case study is a refcounting error not related to highly concurrent state machines or hardware assumptions.