> never been a AAA game
Infocom sold 450k copies of Zork I and 250k copies of The Hitchhiker's Guide among their many other titles.
Beam Software sold over 1M copies of The Hobbit.
Sierra On-Line sold ~400k copies of King’s Quest VI in a week.
Those games did not have a high enough budget to be considered AAA.
Indeed.
"Thorin sits down and starts singing about gold" or "You are in a maze of twisty little passages, all alike"
became early memes as a result.
However those memes also come from player frustration of being stuck in repeated patterns. The same can also happen with chat interfaces to LLMs.
However I'm not sure whether that's a function of the chat interface or the nature of LLMs.