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azath92today at 4:41 PM2 repliesview on HN

And to separate my thoughts from the info blob:

i think the culture war point is also super true of the game design industry, not just the consumers, where the already ultra competitive nature of the work means that the creatives and the industry as a whole have taken a veeeery strong stance against genai. Thats a reckon, and i dont know if its good or bad.

It does feel a little counter to the march of progress, but in a medium where high effort can be enjoyed by many, im personally cool with artisinal handmade games.


Replies

somenameformetoday at 5:13 PM

Rather than an affinity for artisanal stuff or there being some bias against AI itself, I think it's simply that most stuff that's going to be made with AI is going to be very derivative. Even before AI you'd read posts from people, including on here, like 'I made a highly competent knockoff of [popular indie game] but got no sales. Woe is me.' But games aren't commodities. If people like a game, that doesn't mean they want to play, let alone buy, a complete knockoff of it.

The biggest barrier to success has always been having a good idea and AI is just going to make that ever more apparent, because you'll be able to cook up knockoffs ever more rapidly.