Very cool - the post made me want to play the game, and check out lobster, but didn't link to it - lobster is open source: https://github.com/aardappel/lobster. It doesn't look like the voxel engine is, though, which is a bummer. On reflection, I'm guessing that game is built for mods, so that would be a path to getting to play with the engine side.
Yes, only the lower layers are open source right now. We will eventually expose more, when modding will more stable, etc.
Right now the editor has a UI driven minimalistic language for specifying quests and other gameplay actions.