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MobiusHorizonstoday at 12:07 AM1 replyview on HN

From the readme:

> Note: This project is still heavily in development and is at an early stage.

> Compiling and running simple shaders works, and a significant portion of the core library also compiles.

> However, many things aren't implemented yet. That means that while being technically usable, this project is not yet production-ready.

Also projects like rust gpu are built on top of projects like cuda and ROCm they aren’t alternatives they are abstractions overtop


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shmerltoday at 12:55 AM

I think Rust GPU is built on top of Vulkan + SPIR-V as their main foundation, not on top of CUDA or ROCm.

What I meant more is the language of writing GPU programs themselves, not necessarily the machinery right below it. Vulkan is good to advance for that.

I.e. CUDA and ROCm focus on C++ dialect as GPU language. Rust GPU does that with Rust and also relies on Vulkan without tying it to any specific GPU type.

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