> I don't think it's worth discussing until we can be honest and admit that a lot of people pirate because they want free stuff. Every HN piracy conversation has a lot of words written to try to avoid admitting that "free stuff" is a big motivator for a lot of people
Well, see, the thing is you're right, but the "service problem" quote actually addressed that. There's a percentage of people who will never pay, it's true - and by never pay, it means never pay. You can't get them to pay by blocking or adding DRM or whatever.
But of the actually relevant group, people who are willing to pay for stuff, then some percentage of them will stop paying if it isn't convenient enough. Now it's a service problem. The trick is getting the full market potential and preventing them from jumping ship. But the service bit only ever applied to potential customers - the other group don't enter the discussion in the first place because they're hopeless.
But yeah usually this argument is at least in part misrepresented.
However however, no amount of blocking will stop that free stuff group, no amount of hoops will be too much, there is simply no way to extract blood from a stone the way that some media companies keep telling themselves is possible. So all the original blocking and shutting down of half the internet is completely counterproductive regardless.
Just to put some context into what _never_ means here:
If a website offers me the choice between "accept cookies" and "more options", I'll manually edit the DOM to remove the popup from the offending website. Some sites disable scrolling while such a "We value your privacy" popup is shown, so I wrote a js bookmarklet to work around most common means of scroll hijacking.
Google is currently waging a war against adblockers, especially on youtube. I currently have a way around that too but should they start baking ads in the video bytes, I'll stop using youtube altogether (though I am willing to look the other way for content creators shouting out their curated sponsors).
There is simply no universe in which I pay for certain types of digital content, and while I can't stop the data collection that ultimately pays for it, I can at least make damn sure that it's unlawful.
With respect to Spain and sports, stadiums are littered with ads, players wear ads, the commentator stream itself has ads baked in and people buy tickets and tapas to watch the game live. If that's not enough, go fuck yourselves!
To the contrary, there is evidence that DRM increased sales. Researchers analyzed data on sales before and after cracks for video games shows up to 20% lost sales of a game is cracked quickly: https://arstechnica.com/gaming/2024/10/the-true-cost-of-game...