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sev_versolast Thursday at 4:39 PM3 repliesview on HN

Plays decently smooth on my M4 Max. It's probably still a long way from being a production-ready replacement for meshed environments, but I could imagine a hybrid mode where certain elements like grass and shrubbery are drawn with gaussians, perhaps with support for basic procedural animation. Great work with the playable demo!


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reactordevtoday at 11:58 AM

For me, the biggest issue this solves is the blank canvas paralysis problem. Artists are visual thinkers and need a little nudge in the right (art) direction. This is a great way to fill that blank sheet of paper with something that they can take and run with.

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yak32last Thursday at 6:24 PM

Thanks! Yeah hybrid is a way forward, dynamic stuff is not easy

cubefoxtoday at 2:00 PM

> but I could imagine a hybrid mode where certain elements like grass and shrubbery are drawn with gaussians

Those tend to move in the wind. Animations don't work well with splats. Or with any data structure except polygon meshes.

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