logoalt Hacker News

softfalconyesterday at 4:12 PM1 replyview on HN

As someone who owns a SNES and a TG-16, I think I disagree. The TG-16 graphics really pop compared to the SNES.

The SNES can only render 256 simultaneous colours. The TG-16 could do twice that at 512. Its video processor was also full 16-bit.

I’m not sure where you’re getting that the video was the weakness of the TG-16. At the time, that was the Turbografx’s whole claim to fame in that it was superior graphically to the SNES.

Source: Old enough to remember the commercials and bought both consoles to compare like nerds did back then


Replies

wk_endyesterday at 4:19 PM

The PC Engine could theoretically do more colours on screen (though things like colour math and mid-screen palette changes do complicate that a bit...), but only had 9-bit wide palette entries compared to the SFC's 15-bit colour depth, which allowed for a lot more subtlety and richness.

show 1 reply