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add-sub-mul-divtoday at 4:24 PM1 replyview on HN

In production what's making your application slow is extremely unlikely to be the python code. It's going to be I/O, the threading/concurrency architecture, other mistakes or inefficiency that can be cleared up without leaving the ecosystem. The question of fast vs. slow languages doesn't make a lot of sense to entertain before you have any context of the specific needs of the application or use case. On its own it's just unsophisticated vanity blog fodder.


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Intralexicaltoday at 4:37 PM

With the obvious caveat that low-level game engine, image/video processing, numerical code etc. isn't really viable in Python. But outside of that, it's fast enough for gluing together other code that's doing the heavy lifting.

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