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Gaussian Splat of a Strawberry

207 pointsby danybitteltoday at 10:38 AM75 commentsview on HN

Comments

Tade0today at 11:46 AM

Beautiful.

What I love about gaussian splats is the way they degrade - instead of a hard cutoff or LoD changing spheres into cubes etc., they get increasingly "dreamy" - the basic idea is still there, just less detailed.

Take for example this scene:

https://superspl.at/scene/e721ea7c

If you navigate closer to the trees, things around you become blurry - as if the very fabric of reality unraveled.

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chimpanzee2today at 12:17 PM

Just wow!

As I scrolled through the website, I was even more impressed with this one though!

https://superspl.at/scene/c67edb74

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dredmorbiustoday at 12:56 PM

For those unfamiliar with Gaussian Splatting: <https://en.wikipedia.org/wiki/Gaussian_splatting>.

(I'm ... still not sure what I'm looking at on TFA, and whether or not my browser configuration fails to fully present the site as intended.... OK, if all you're seeing is a blurred image of a strawberry, yes, you'll want to enable a bunch of JS resources. I'm using uMatrix, several hosts must be enabled.)

ovenchipstoday at 12:05 PM

I built PlayCanvas in 2011 to power video games. Here we are in 2026 and it's powering strawberries.

ivolimmentoday at 11:48 AM

Wow this is a time killer... ended up here: https://superspl.at/scene/ff1d0393 beautiful!

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Vinnltoday at 11:45 AM

I read [1], but I still don't quite know what I'm looking at. My guess is a 3D model reconstructed from lots of detailed pictures?

[1] https://en.wikipedia.org/wiki/Gaussian_splatting

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evrimoztamurtoday at 12:29 PM

There is a faint sensation of translucency, I wonder if that's an artefact of the process, or if it's the actual optics of the surface layer if the strawberry...

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sbarretoday at 12:48 PM

Looking at all the outdoor scenes that you can walk around, I wonder how long until we start seeing this in places like Google Maps/Earth, as a replacement for the low-res 3D renderings we have now.

I guess the number of samples required to generate a GS is the constraint now, but maybe that will get solved.

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ImJasonHtoday at 12:08 PM

I'm really interested to see what folks can do with animated Gaussian splats: https://youtu.be/X8yRlA7jqEQ?si=dXeHa03jO7MTBNLA

The filesize of a 3d animated splat is seemingly very small, and the method enables ~arbitrary FPS. But it seems the setup required to record it is still huge and expensive, which limits its usefulness.

Even with that there are some interesting use cases, eg. I'd love to be able to watch concerts this way, and freely move around the stage and crowd from any angle.

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josh-wraletoday at 11:04 AM

Someone: Please combine microscopy with gaussian splatting.

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svetlinstoday at 11:28 AM

Great work! There are more awesome splats on the author's profile page: https://superspl.at/user?id=danylyon

zokiertoday at 11:37 AM

My intuition is that in theory focus stacking should not be necessary as preprocessing step for 3dgs (or photogrammetry). Does anyone know if there is any recent developments in this regard?

Focus stacking generally is not perfect process and can lead to artifacts/errors and I'd imagine those can then compound when stacked images are used for 3dgs. Also the image focus actually provides some depth data in itself that could be useful?

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vessenestoday at 11:33 AM

Dany, this is so cool.

I'm wondering if the splat community has decided this paper is valuable -- https://github.com/fraunhoferhhi/Self-Organizing-Gaussians -- looking at all the detail in the strawberry splat made me wonder how small one can get the download, and what the current state of the art is for compression.

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carlos-menezestoday at 10:59 AM

You might want to throw that one away :)

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mgaunardtoday at 11:09 AM

What happened to the bottom of that poor strawberry?

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bestoufftoday at 12:18 PM

This doesn't work at all for me (Linux desktop, tried with Firefox and Chrome). I only see "fullscreen-extended blurry thumbnails" of the splats.

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a1otoday at 11:20 AM

Can you show the setup?

(Can we do a Gaussian Splat of the setup of the photograph for the Gaussian Splat of the Strawberry?)

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arnabdey0503today at 12:50 PM

Very nice. did you segment the images before?

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galsapirtoday at 11:07 AM

From the link: "Shot from 90 perspectives, 88 focus stacked images each. Nikon Z8, full frame, f/7.1, exposure 1/160, ISO 100, Laowa 180mm macro lens, with LED light and bluescreen." Insane!

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voidUpdatetoday at 11:28 AM

Gaussian splats look really good from a distance, but as soon as you zoom in, they really fall off a cliff :/

ramon156today at 11:59 AM

Imagine if we start designing GPUs around this technology as opposed to vectors. Imagine what voxel engines would look like. Would love a simulated experience or a small scale that theorizes about this.

bozdemirtoday at 11:32 AM

this is awesome, I wonder what's under there, looks black, maybe thats where they mounted and rotated the strawberry...

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classifiedtoday at 12:49 PM

Impressive, but my poor GPU is melting :)

brazzytoday at 11:14 AM

Lovely! How was the mechanical setup to ensure that all those shots are consistent, and how long did it take?

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artursapektoday at 12:56 PM

ew the bottom is moldy

timonokotoday at 11:09 AM

What? KIRI Engine makes splats. I always wondered what 3DGS might mean.

Yes. I knoweth what "splats" are: They are splats of fuzzy blobs on the display surface.

ebolyentoday at 12:42 PM

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aminekhdtoday at 11:13 AM

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