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Stop Killing Games fails to secure EU law despite 1.3M signatures

156 pointsby slymaxtoday at 1:40 AM48 commentsview on HN

Comments

hodgehog11today at 3:18 AM

As is stated in the article, but is not clear just from the headline, this was not an unexpected outcome from the initiative. The Commission did not seek discussions with SKG, and spent virtually all of their time with the gaming industry lobby groups.

SKG was prepared for this, and their intention has been to join up with the group putting together the new Digital Fairness Act, since the objective there is very similar, but much broader in scope, and most of the groundwork is already there. Much of the earlier recorded Q&A sessions in Parliament had representatives commenting on this already, so it's the natural approach. This way, legislation will almost certainly be put forward and voted on, and the lobby groups will likely have a harder time trying to wrestle with a larger movement and a parliament that seems sympathetic to the cause.

Basically, this is a battle lost that never really mattered. The climax of this war is yet to come.

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reedf1today at 6:14 AM

From the perspective of someone with some experience in consumer advocacy via the EU is that SKG did not do this the right way, or at least the right way right now. The EU expects radical compromise. The right starting point for SKG was to enter talks with games industry lobby groups to discuss possible solutions. If that fails - you will need to be able to prove that it isn't because you were unable to compromise. Your next step is to find individual game developers and publishers who agree with your proposals and can back them at some (hopefully negotiated) level. Any one-sided proposal is a non-starter.

The EU will view this this from the perspective of balancing the rights of its citizen workers/producers (game developers) and its citizen consumers.

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madanparastoday at 3:15 AM

The ECI process forces the Commission to respond formally, not to legislate. The Commission said no, which SKG anticipated. They had already secured a legislative call signed by 45 MEPs and are pushing to amend the Digital Fairness Act through Parliament. The headline frames this as a defeat. Finishing the ECI process shifted the venue to Parliament, where SKG says they have majority support.

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dopa42365today at 2:49 AM

Well, it's a million signatures for something to be brought up, not for something to definitely become law.

A decade or so ago I (among millions) signed to abolish daylight saving time. Still waiting for that heh.

PowerElectronixtoday at 7:03 AM

Laws were never going to be the solution.

NooneAtAll3today at 3:37 AM

makes me envy of Switzerland's "enough signatures causes referendum which actually does create a new law" system

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yndoendotoday at 3:07 AM

I would say lobbyist are continuing their take over of the EU. Copyright law is the excuse but 90's games proves this to be invalidated.

None of the games from the 90s and early 2000's required authenticating with a launder. They just worked and this is why those games are still playable to date.

Those same games that had multi-player allowed for downloading a self-hosted server.

Enemy Territory is a prime example. The game would still be playable even with out ID Software releasing the source code.

GOG is built upon legacy games that don't require a launcher. Politicians in the EU have been bought and paid for. President exists and is not being applied.

jstummbilligtoday at 6:31 AM

The "despite" certainly creates an interesting expectation. Why should 1.3M signatures be enough to secure EU law? It's entirely unreasonable and undemocratic, given the small section of the entire EU population that number represents.

EarlKingtoday at 3:16 AM

If only those 1.3 million signatories pledged to never buy from a company that Kills Games again...

TheTaytaytoday at 4:35 AM

As written, wouldn’t this result in fewer online games? Maybe dramatically fewer?

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dyauspitrtoday at 6:21 AM

Is this cause even worth a movement?

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EdiXtoday at 6:14 AM

Days since last being disappointed by the EU: 0

yieldcrvtoday at 3:58 AM

> In its official response on June 16, the Commission said it “cannot propose a legal obligation” requiring publishers to keep games playable after they stop being sold commercially.

Control behavior by regulating the intermediary. Figure out what the intermediary publishers rely on is, and regulate the intermediary or transactions to that intermediary

This works within any legal system anywhere and just requires a little inspiration

at least, I can do it anywhere, so just reach out

Razengantoday at 6:13 AM

When was the last time any law in any of the so-called democracies was influenced by common citizens?

Serious question not snark

slopinthebagtoday at 5:30 AM

Thankfully the EU recognizes that forcing people to work is slavery.

w4yaitoday at 2:39 AM

They are too busy passing freedom-stifling laws.

pull_my_fingertoday at 4:07 AM

I'm curious to see if this will embolden game corps to continue mistreating consumers or if they will acknowledge consumers are aware of that ethereal state of their "ownership" of games and start selling more complete products instead of "clients" to servers that can be rug-pulled at any time. I think we all can guess the answer as consumers continue to buy, unfortunately, but this movement is at least a step in the right direction.